Product Features
- Genre
- Strategy
- Publisher
- Deep Silver
- Release Date
- August 19, 2005
- Available Platforms
- PC
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Gameplay Lets get the negatives out of the way shall we? Most importantly about the game is that the levels were repetitive. Each one had the same old forest/swamp setting with the odd complex building. This was fine if youre into that sort of thing but a game with this much potential should have more varied environments. I understand that the setting is based around a rebellion in a local setting but hell, make it a global setting and add some deserts or some tundra. They did in the original game, why not here? Another problem I had was that the way the character responded to your commands was slightly different to what youd usually be used to in an FPS. This was quite frustrating until you got the hang of it but it really did effect the quality of the first few missions (probably why I enjoyed...